SRM 318 · 2006-08-29 · by Andrew_Lazarev
Division I
| Points | Problem | Categories | Success Rate | Cases |
|---|---|---|---|---|
| 250 | ReturnToHome | Geometry | 82.00% | 138 |
| 500 | CyclicGame | Brute Force, Math | 76.00% | 102 |
| 1000 | BiggestRectangleHard | Dynamic Programming | 64.00% | 95 |
Division II
| Points | Problem | Categories | Success Rate | Cases |
|---|---|---|---|---|
| 250 | BiggestRectangleEasy | Geometry | 95.00% | 75 |
| 500 | ReturnToHome | Geometry | 39.00% | 138 |
| 1000 | SimplifiedDarts | Dynamic Programming | 45.00% | 89 |
Virtual Contest
Rerun this round against its original field. TopCoder scoring, 75-minute coding phase, and the real competitors replayed as ghosts on the scoreboard.
A division runs one field at a time and starts on the quarter hour, so entering puts you in the next slot — at most fifteen minutes away — alongside everyone else who signs up before the gun.
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