SRM 300 · 2006-04-27 · by dgoodman
Division I
| Points | Problem | Categories | Success Rate | Cases |
|---|---|---|---|---|
| 250 | Dating | Simulation | 52.00% | 102 |
| 500 | JumpyNum | Dynamic Programming | 68.00% | 68 |
| 1000 | AllWoundUp | Geometry | 42.00% | 49 |
Division II
| Points | Problem | Categories | Success Rate | Cases |
|---|---|---|---|---|
| 250 | Taxi | Math | 49.00% | 61 |
| 500 | Dating | Simulation | 32.00% | 102 |
| 1000 | CircleOrder | Greedy | 33.00% | 52 |
Virtual Contest
Rerun this round against its original field. TopCoder scoring, 75-minute coding phase, and the real competitors replayed as ghosts on the scoreboard.
A division runs one field at a time and starts on the quarter hour, so entering puts you in the next slot — at most fifteen minutes away — alongside everyone else who signs up before the gun.
Sign in to enter a virtual contest.