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Competition Arena > SRM 298
SRM 298 · 2006-04-11 · by soul-net
Division I
PointsProblemCategoriesSuccess RateCases
250 FibonacciPositioning Search, Simple Math, Sorting 95.00% 123
500 OrderDoesMatter Graph Theory, Greedy, Simple Search, Iteration 30.00% 157
1000 CountingCommonSubsequences Dynamic Programming, Recursion 83.00% 115
Division II
PointsProblemCategoriesSuccess RateCases
250 IndicatorMotion Simulation, String Manipulation 69.00% 0
500 FibonacciPositioning Search, Simple Math, Sorting 83.00% 123
1000 IndicatorMotionDrawing Dynamic Programming, Graph Theory, Simulation 0.00% 0
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