SRM 784 · 2020-04-23 · by Witaliy, misof
Division I
| Points | Problem | Categories | Success Rate | Cases |
|---|---|---|---|---|
| 250 | ValueDivision | Brute Force, Greedy, Simple Math | 83.00% | 112 |
| 500 | SpeedingUpBozosort | Dynamic Programming, Math, Sorting | 50.00% | 63 |
| 1000 | TAASquares | Math, Recursion | 86.00% | 50 |
Division II
| Points | Problem | Categories | Success Rate | Cases |
|---|---|---|---|---|
| 250 | Scissors | Simple Math | 68.00% | 28 |
| 500 | MaximumBalances | Brute Force, Simple Math | 92.00% | 73 |
| 1000 | ValueDivision | Brute Force, Greedy, Simple Math | 54.00% | 112 |
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