SRM 626 · 2013-12-22 · by lg5293
Division I
| Points | Problem | Categories | Success Rate | Cases |
|---|---|---|---|---|
| 250 | FixedDiceGameDiv1 | Advanced Math, Dynamic Programming | 85.00% | 71 |
| 500 | NegativeGraphDiv1 | Dynamic Programming, Graph Theory | 54.00% | 84 |
| 1000 | ReflectiveRectangle | Geometry, Math | 83.00% | 52 |
Division II
| Points | Problem | Categories | Success Rate | Cases |
|---|---|---|---|---|
| 250 | SumOfPower | Brute Force | 97.00% | 61 |
| 500 | FixedDiceGameDiv2 | Math | 96.00% | 58 |
| 1000 | NegativeGraphDiv2 | Graph Theory | 11.00% | 94 |
Virtual Contest
Rerun this round against its original field. TopCoder scoring, 75-minute coding phase, and the real competitors replayed as ghosts on the scoreboard.
A division runs one field at a time and starts on the quarter hour, so entering puts you in the next slot — at most fifteen minutes away — alongside everyone else who signs up before the gun.
Sign in to enter a virtual contest.