SRM 426 · 2008-11-22 · by StevieT
Division I
| Points | Problem | Categories | Success Rate | Cases |
|---|---|---|---|---|
| 250 | ShufflingMachine | Brute Force, Simple Math, Simulation | 95.00% | 66 |
| 500 | CatchTheMice | Brute Force, Geometry, Math, Search | 44.00% | 128 |
| 1000 | LongStraightRoad | Geometry, Graph Theory | 7.00% | 109 |
Division II
| Points | Problem | Categories | Success Rate | Cases |
|---|---|---|---|---|
| 250 | KnockoutTourney | Math | 73.00% | 120 |
| 500 | ShufflingMachine | Brute Force, Simple Math, Simulation | 83.00% | 66 |
| 1000 | DistinctDigits | Brute Force, Math, Search | 0.00% | 77 |
Virtual Contest
Rerun this round against its original field. TopCoder scoring, 75-minute coding phase, and the real competitors replayed as ghosts on the scoreboard.
A division runs one field at a time and starts on the quarter hour, so entering puts you in the next slot — at most fifteen minutes away — alongside everyone else who signs up before the gun.
Sign in to enter a virtual contest.