SRM 403 · 2008-05-29 · by Vasyl[alphacom]
Division I
| Points | Problem | Categories | Success Rate | Cases |
|---|---|---|---|---|
| 250 | TheLuckyNumbers | Brute Force | 73.00% | 67 |
| 500 | TheLuckySequence | Recursion | 53.00% | 96 |
| 1000 | TheLuckySum | Dynamic Programming | 25.00% | 103 |
Division II
| Points | Problem | Categories | Success Rate | Cases |
|---|---|---|---|---|
| 250 | TheLargestLuckyNumber | Simulation | 77.00% | 49 |
| 500 | TheLuckyNumbers | Brute Force | 34.00% | 67 |
| 1000 | TheSumOfLuckyNumbers | Dynamic Programming | 22.00% | 75 |
Virtual Contest
Rerun this round against its original field. TopCoder scoring, 75-minute coding phase, and the real competitors replayed as ghosts on the scoreboard.
A division runs one field at a time and starts on the quarter hour, so entering puts you in the next slot — at most fifteen minutes away — alongside everyone else who signs up before the gun.
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