KingdomXCitiesandVillagesAnother
Member SRM 503 · 2010-11-01 · by dolphinigle
Member SRM 503 · 2010-11-01 · by dolphinigle · Graph Theory, Greedy
Problem Statement
Problem Statement
The Grid Kingdom lies on a plane. There are N cities and M villages in the Grid Kingdom, each is a point on the plane. The i-th city is located at coordinates (cityX[i], cityY[i]) and the i-th village is located at coordinates (villageX[i], villageY[i]). Initially, there are no roads in the kingdom, so no village is initially connected to any city.
To improve this, the king has ordered that each village shall be connected to a city by a system of roads. The scheme for building the roads is as follows:
While there exists a village that is not connected to any city:
To improve this, the king has ordered that each village shall be connected to a city by a system of roads. The scheme for building the roads is as follows:
While there exists a village that is not connected to any city:
- Pick one unconnected village, call it V.
- Select a point, X, which is either a city or a village-that-is-already-connected-to-a-city.
- Construct a road from V to X. The length of this road is equal to the Euclidean Distance between points V and X. V is now connected to a city.
Notes
- The Euclidean distance between two points (X1, Y1) and (X2, Y2) is defined as the square root of ((X1-X2)^2 + (Y1-Y2)^2).
- The returned value must have an absolute or relative error less than 1e-9.
Constraints
- cityX will contain between 1 and 50 elements, inclusive.
- cityY will contain the same number of elements as cityX.
- Each element in cityX and cityY will be between 0 and 1,000,000, inclusive.
- villageX will contain between 1 and 50 elements, inclusive.
- villageY will contain the same number of elements as villageX.
- Each element in villageX and villageY will be between 0 and 1,000,000, inclusive.
- The location of all cities will be distinct.
- The location of all villages will be distinct.
- There will be no pair of city and village that is located at the same location.
Examples
0)
{1}
{1}
{2,3}
{1,1}
Returns: 2.0
If you pick village 0 first, the total length is 2.0. Otherwise, it's 3.0. So, the minimum possible total length is 2.0
1)
{1,2}
{1,1}
{1,2}
{2,2}
Returns: 2.0
2)
{2}
{2}
{1, 3}
{2, 2}
Returns: 2.0
3)
{5}
{5}
{6}
{6}
Returns: 1.4142135623730951
4)
{0}
{0}
{2}
{2}
Returns: 2.8284271247461903
Submissions are judged against all 167 archived test cases, of which 5 are shown here. Case numbers match the judge’s.
Coding Area
Language: C++17 · define a public class KingdomXCitiesandVillagesAnother with a public method double determineLength(vector<int> cityX, vector<int> cityY, vector<int> villageX, vector<int> villageY) · 167 test cases · 2 s / 256 MB per case